Recall Knowlegde
Intro
The purpose of these changes is to make this activity a bit more reliable and to make it clear that “secret” means secret.
Any secret check
- If the check is secret…
- …you can’t use Hero Points after the roll, because you don’t know the result.
- but you can use it before the roll to give yourself an advantage.
- …and you roll it as public, I can ask you to roll again in secret (depends on severity of the check).
- This is more of a way to stop any attempts at soft cheating
- …you can’t use Hero Points after the roll, because you don’t know the result.
Recall Knowledge specifics
- RAW ruling is here.
- Basic flow should follow the description in the link.
- Below are differences and clarifications.
Repeated attempts
- You can try to Recall more information after the first attempt
- Unless you failed critically.
- Additional attempts will be with higher DC
- Unless you have new information. Example of this would be a monster using an ability for the first time. Recalling on this specific ability would use the base DC.
Feats and abilities
For builds heavily relying on Recall Knowledge, there might be exceptions/changes to previously described rules.
Example: Mastermind Rogue Racket
- You can choose to do Recall Knowledge to purely serve as a way to make an enemy Off-guard. In that case, you can use the base DC even on repeated attempts.
Example: Investigator Known Weakness Class Feat
- You can choose to use you free Recall Knowledge only for the bonus to attack rolls, thus using the base DC.
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