In this post, I would like to give you an rough idea how I run my games and what you can expect from me, should you be interested in joining one of my games.
This post will be updated, when something new happens in my game and should be covered here.
This can obviously depend on specific game system, but generally speaking I try to be laid back about most things.
No matter the system I’m always fan of the PCs and I’m not playing against players - it’s collaborative storytelling, not some king of Player versus GM.
Players are encouraged to talk to me about any issue they might be having
Would you like to change something in the game?
Other player(s) are making the game less enjoyable?
Do you have suggestion to improve something?
… Let’s talk. I’ll do me best to handle anything you bring to my attention
Kicking player out is a possibility as last resolve#
So far, I’ve been lucky enough to not have an asshole player in my game, but should it happen, I’ll kick their ass, even if it’s a payed game.
Player can be kicked on the spot, if their behaviour is really bad. With minor incident we can talk about it and see, if we can make it work.
A short interview before accepting a player and Session 0 should hopefully reduce the chance of that happening.